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Searched refs:m_vertex_z_adjacent (Results 1 – 2 of 2) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderAdjacencyTests.cpp592 test_data.m_grid->m_triangles[nQuad * nTrianglesPerQuad + 0].m_vertex_z_adjacent = pointBR; in createGridTriangles()
599 test_data.m_grid->m_triangles[nQuad * nTrianglesPerQuad + 1].m_vertex_z_adjacent = pointBL; in createGridTriangles()
653 pointPtr->x = trianglePtr->m_vertex_z_adjacent->x; in createGridTriangleStrip()
654 pointPtr->y = trianglePtr->m_vertex_z_adjacent->y; in createGridTriangleStrip()
1046 *travellerPtr = trianglePtr->m_vertex_z_adjacent->x; in setTrianglePointsNonindiced()
1048 *travellerPtr = trianglePtr->m_vertex_z_adjacent->y; in setTrianglePointsNonindiced()
1067 *travellerExpectedAdjacencyGeometryPtr = trianglePtr->m_vertex_z_adjacent->x; in setTrianglePointsNonindiced()
1069 *travellerExpectedAdjacencyGeometryPtr = trianglePtr->m_vertex_z_adjacent->y; in setTrianglePointsNonindiced()
1157 *travellerIndicesPtr = trianglePtr->m_vertex_z_adjacent->index; in setTrianglePointsIndiced()
1176 *travellerExpectedAdjacencyGeometryPtr = trianglePtr->m_vertex_z_adjacent->x; in setTrianglePointsIndiced()
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DesextcGeometryShaderAdjacency.hpp245 AdjacencyGridPoint* m_vertex_z_adjacent; member in glcts::AdjacencyGridTriangle