Searched refs:mainObjectsCount (Results 1 – 1 of 1) sorted by relevance
2578 const deUint32 mainObjectsCount = mainObjectsVerticesCount / m_verticesPerPrimitive; in createVertexData() local2586 DE_ASSERT(DE_LENGTH_OF_ARRAY(occlusionObjectMultiplierX) == mainObjectsCount); in createVertexData()2587 DE_ASSERT(DE_LENGTH_OF_ARRAY(occlusionObjectMultiplierY) == mainObjectsCount); in createVertexData()2589 for (size_t objectNdx = 0; objectNdx < mainObjectsCount; ++objectNdx) in createVertexData()