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Searched refs:map_object (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/vulkan/overlay-layer/
Doverlay.cpp238 static void map_object(uint64_t obj, void *data) in map_object() function
329 map_object(HKEY(data->instance), data); in new_instance_data()
358 map_object(HKEY(physicalDevices[i]), instance_data); in instance_data_map_physical_devices()
372 map_object(HKEY(data->device), data); in new_device_data()
388 map_object(HKEY(data->queue), data); in new_queue_data()
478 map_object(HKEY(data->cmd_buffer), data); in new_command_buffer_data()
499 map_object(HKEY(data->swapchain), data); in new_swapchain_data()
2361 map_object(HKEY(pipeline_query_pool), (void *)(uintptr_t) pAllocateInfo->commandBufferCount); in overlay_AllocateCommandBuffers()
2363 map_object(HKEY(timestamp_query_pool), (void *)(uintptr_t) pAllocateInfo->commandBufferCount); in overlay_AllocateCommandBuffers()
2389 map_object(HKEY(cmd_buffer_data->pipeline_query_pool), (void *)(uintptr_t)(count - 1)); in overlay_FreeCommandBuffers()
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