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Searched refs:markFinished (Results 1 – 5 of 5) sorted by relevance

/external/skia/tools/
DDDLPromiseImageHelper.cpp127 auto markFinished = [](void* context) { in create_yuva_texture() local
134 markFinished, in create_yuva_texture()
174 auto markFinished = [](void* context) { in CreateBETexturesForPromiseImage() local
182 markFinished, in CreateBETexturesForPromiseImage()
/external/skia/tests/
DExtendedSkColorTypeTests.cpp201 auto markFinished = [](void* context) { in gpu_tests() local
207 markFinished, &finishedBECreate); in gpu_tests()
212 markFinished, &finishedBECreate); in gpu_tests()
/external/skia/fuzz/
DFuzzDDLThreading.cpp159 auto markFinished = [](void* context) { in fulfillPromiseImage() local
170 markFinished, in fulfillPromiseImage()
/external/llvm-project/clang/lib/CodeGen/
DConstantInitBuilder.cpp265 markFinished(); in finishArray()
281 markFinished(); in finishStruct()
/external/llvm-project/clang/include/clang/CodeGen/
DConstantInitBuilder.h132 void markFinished() { in markFinished() function
181 markFinished(); in abandon()