Searched refs:markFinished (Results 1 – 5 of 5) sorted by relevance
127 auto markFinished = [](void* context) { in create_yuva_texture() local134 markFinished, in create_yuva_texture()174 auto markFinished = [](void* context) { in CreateBETexturesForPromiseImage() local182 markFinished, in CreateBETexturesForPromiseImage()
201 auto markFinished = [](void* context) { in gpu_tests() local207 markFinished, &finishedBECreate); in gpu_tests()212 markFinished, &finishedBECreate); in gpu_tests()
159 auto markFinished = [](void* context) { in fulfillPromiseImage() local170 markFinished, in fulfillPromiseImage()
265 markFinished(); in finishArray()281 markFinished(); in finishStruct()
132 void markFinished() { in markFinished() function181 markFinished(); in abandon()