Home
last modified time | relevance | path

Searched refs:mat2x4 (Results 1 – 25 of 110) sorted by relevance

12345

/external/skia/tests/sksl/shared/
DResizeMatrixNonsquare.glsl13 mat4 j = mat4(mat3x4(mat2x4(1.0)));
15 mat2x4 k = mat2x4(mat4x2(1.0));
17 mat4x2 l = mat4x2(mat2x4(1.0));
DMatricesNonsquare.glsl7 mat2x4 m24 = mat2x4(24.0);
22 mat2x4 _1_m24 = mat2x4(24.0);
/external/skia/tests/sksl/glsl/
DTypePrecisionStandaloneSettings.glsl8 mat2x4 h24 = mat2x4(1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0);
DTypePrecision.glsl10 mediump mat2x4 h24 = mat2x4(1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0);
/external/deqp-deps/glslang/Test/
Dspv.nonSquare.vert9 const mat2x4 m24 = mat2x4(3.0);
DnonSquare.vert9 const mat2x4 m24 = mat2x4(3.0);
DmatrixError.vert7 const mat2x4 m24 = mat2x4(1.0, 2.0,
DconstErrors.frag32 mat2x4 m;
33 } s2 = S2(vec3(3.0), ivec2(3, constInt), mat2x4(1.0, 2.0, 3.0, inVar.x, 5.0, 6.0, 7.0, 8.0)); // E…
/external/deqp/external/vulkancts/data/vulkan/glsl/es310/
Dconversions.test5163mat2x4 out0 = [ mat2x4(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat2x4(1.0, 0.0, 0.0, 0.0, 0.0, 1…
5176 out0 = mat2x4(in0);
5379mat2x4 out0 = [ mat2x4(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat2x4(1.0, 0.0, 0.0, 0.0, 0.0, 1…
5392 out0 = mat2x4(in0);
5595mat2x4 out0 = [ mat2x4(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat2x4(2.0, 0.0, 0.0, 0.0, 0.0, 2…
5608 out0 = mat2x4(in0);
5811 …output mat2x4 out0 = [ mat2x4(1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0) | mat2x4(0.0, 0.0, 0.0, 0.0,…
5824 out0 = mat2x4(in0);
6031 …output mat2x4 out0 = [ mat2x4(1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0) | mat2x4(6.5, 32.0, 0.125, -…
6044 out0 = mat2x4(in0);
[all …]
Dlinkage.test806 case mat2x4
808 desc "varying of type mat2x4"
811 input mat2x4 in0 = [ mat2x4(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
812 output mat2x4 out0 = [ mat2x4(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
817 layout(location = 0) out mat2x4 var;
828 layout(location = 0) in mat2x4 var;
1471 case mat2x4
1473 desc "varying of type mat2x4 inside struct"
1476 input mat2x4 in0 = [ mat2x4(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
1477 output mat2x4 out0 = [ mat2x4(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
[all …]
/external/deqp/data/gles3/shaders/
Dconversions.test6223mat2x4 out0 = [ mat2x4(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat2x4(1.0, 0.0, 0.0, 0.0, 0.0, 1…
6236 out0 = mat2x4(in0);
6439mat2x4 out0 = [ mat2x4(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat2x4(1.0, 0.0, 0.0, 0.0, 0.0, 1…
6452 out0 = mat2x4(in0);
6655mat2x4 out0 = [ mat2x4(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat2x4(2.0, 0.0, 0.0, 0.0, 0.0, 2…
6668 out0 = mat2x4(in0);
6871 …output mat2x4 out0 = [ mat2x4(1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0) | mat2x4(0.0, 0.0, 0.0, 0.0,…
6884 out0 = mat2x4(in0);
7091 …output mat2x4 out0 = [ mat2x4(1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0) | mat2x4(6.5, 32.0, 0.125, -…
7104 out0 = mat2x4(in0);
[all …]
/external/deqp/data/gles31/shaders/es32/
Dlinkage_tessellation_uniform_types.test327 case mat2x4
329 desc "uniform of type mat2x4"
332 uniform mat2x4 val0 = [ mat2x4(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
333 uniform mat2x4 val1 = [ mat2x4(1.0, 1.5, 2.5, -1.0, 2.0, 1.0, 3.0, 4.0) ];
334 output mat2x4 out0 = [ mat2x4(0.75, 4.25, -4.5, -14.2, -21.65, -5.25, 20.21, -69.7) ];
347 out mediump mat2x4 tc_out[];
357 in mediump mat2x4 tc_out[];
358 out mediump mat2x4 te_out;
369 in mat2x4 te_out;
Dlinkage_tessellation_varying_types.test339 case mat2x4
341 desc "varying of type mat2x4"
344 input mat2x4 in0 = [ mat2x4(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
345 output mat2x4 out0 = [ mat2x4(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
350 out mediump mat2x4 vtx_var;
360 in mediump mat2x4 vtx_var[];
361 out mediump mat2x4 tc_out[];
371 in mediump mat2x4 tc_out[];
372 out mediump mat2x4 te_out;
383 in mat2x4 te_out;
Dlinkage_geometry_uniform_types.test280 case mat2x4
282 desc "uniform of type mat2x4"
285 uniform mat2x4 val = [ mat2x4(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
286 output mat2x4 out0 = [ mat2x4(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
299 out mediump mat2x4 geo_var;
314 in mat2x4 geo_var;
Dlinkage_geometry_varying_types.test297 case mat2x4
299 desc "varying of type mat2x4"
302 input mat2x4 in0 = [ mat2x4(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
303 output mat2x4 out0 = [ mat2x4(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
308 out mediump mat2x4 vtx_var;
318 in mediump mat2x4 vtx_var[];
319 out mediump mat2x4 geo_var;
334 in mat2x4 geo_var;
Dlinkage_tessellation_geometry_varying_types.test429 case mat2x4
431 desc "varying of type mat2x4"
434 input mat2x4 in0 = [ mat2x4(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
435 output mat2x4 out0 = [ mat2x4(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
440 out mediump mat2x4 vtx_var;
450 in mediump mat2x4 vtx_var[];
451 out mediump mat2x4 tc_out[];
461 in mediump mat2x4 tc_out[];
462 out mediump mat2x4 te_out;
472 in mediump mat2x4 te_out[];
[all …]
/external/deqp/data/gles31/shaders/es31/
Dlinkage_tessellation_uniform_types.test315 case mat2x4
317 desc "uniform of type mat2x4"
321 uniform mat2x4 val0 = [ mat2x4(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
322 uniform mat2x4 val1 = [ mat2x4(1.0, 1.5, 2.5, -1.0, 2.0, 1.0, 3.0, 4.0) ];
323 output mat2x4 out0 = [ mat2x4(0.75, 4.25, -4.5, -14.2, -21.65, -5.25, 20.21, -69.7) ];
336 out mediump mat2x4 tc_out[];
346 in mediump mat2x4 tc_out[];
347 out mediump mat2x4 te_out;
358 in mat2x4 te_out;
Dlinkage_tessellation_varying_types.test327 case mat2x4
329 desc "varying of type mat2x4"
333 input mat2x4 in0 = [ mat2x4(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
334 output mat2x4 out0 = [ mat2x4(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
339 out mediump mat2x4 vtx_var;
349 in mediump mat2x4 vtx_var[];
350 out mediump mat2x4 tc_out[];
360 in mediump mat2x4 tc_out[];
361 out mediump mat2x4 te_out;
372 in mat2x4 te_out;
Dlinkage_geometry_varying_types.test285 case mat2x4
287 desc "varying of type mat2x4"
291 input mat2x4 in0 = [ mat2x4(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
292 output mat2x4 out0 = [ mat2x4(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
297 out mediump mat2x4 vtx_var;
307 in mediump mat2x4 vtx_var[];
308 out mediump mat2x4 geo_var;
323 in mat2x4 geo_var;
Dlinkage_geometry_uniform_types.test267 case mat2x4
269 desc "uniform of type mat2x4"
273 uniform mat2x4 val = [ mat2x4(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
274 output mat2x4 out0 = [ mat2x4(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
287 out mediump mat2x4 geo_var;
302 in mat2x4 geo_var;
Dlinkage_tessellation_geometry_varying_types.test423 case mat2x4
425 desc "varying of type mat2x4"
430 input mat2x4 in0 = [ mat2x4(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
431 output mat2x4 out0 = [ mat2x4(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ];
436 out mediump mat2x4 vtx_var;
446 in mediump mat2x4 vtx_var[];
447 out mediump mat2x4 tc_out[];
457 in mediump mat2x4 tc_out[];
458 out mediump mat2x4 te_out;
468 in mediump mat2x4 te_out[];
[all …]
/external/oboe/samples/RhythmGame/third_party/glm/detail/
Dtype_mat.hpp338 typedef lowp_mat2x4 mat2x4; typedef
348 typedef mediump_mat2x4 mat2x4; typedef
369 typedef highp_mat2x4 mat2x4; typedef
/external/oboe/samples/RhythmGame/third_party/glm/gtx/
Dscalar_multiplication.hpp60 GLM_IMPLEMENT_SCAL_MULT(mat2x4)
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DUniformBlockToStructuredBufferTranslation.md18 * a mat2x4, mat3x4 or mat4x4 matrix type in column major layout, a mat4x2, mat4x2 or
80 | mat2x4 (column_major) | float2x4 (row_major) |
107 | mat2x4 (row_major) | float4x4 (column_major) |
/external/swiftshader/src/OpenGL/compiler/
DInitialize.cpp150 TType *mat2x4 = new TType(EbtFloat, 2, 4); in InsertBuiltInFunctions() local
166 symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpMul, mat2x4, "matrixCompMult", mat2x4, mat2x4); in InsertBuiltInFunctions()
176 symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpOuterProduct, mat2x4, "outerProduct", float4, float2); in InsertBuiltInFunctions()
186 symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpTranspose, mat2x4, "transpose", mat4x2); in InsertBuiltInFunctions()
187 symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpTranspose, mat4x2, "transpose", mat2x4); in InsertBuiltInFunctions()

12345