Searched refs:material_ambient (Results 1 – 2 of 2) sorted by relevance
325 uniform vec4 material_ambient;384 vec4 materialAmbientActual = material_ambient;
899 struct ureg material_ambient = get_material(p, side, STATE_AMBIENT); in get_scenecolor() local903 material_ambient, material_emission); in get_scenecolor()