Searched refs:maxPixelDistanceSquared (Results 1 – 1 of 1) sorted by relevance
110 const float maxPixelDistanceSquared = 2.0f; in pixelNearLineSegment() local123 if (crossProduct * crossProduct > maxPixelDistanceSquared * tcu::lengthSquared(line)) in pixelNearLineSegment()2401 …const double maxPixelDistanceSquared = (double)(pixelHitBoxSize * pixelHitBoxSize); // Max distanc… in calculateTriangleCoverage() local2410 …if (crossProduct < 0 && crossProduct*crossProduct > maxPixelDistanceSquared * tcu::lengthSquared(e… in calculateTriangleCoverage()2412 …if (crossProduct < 0 || crossProduct*crossProduct < maxPixelDistanceSquared * tcu::lengthSquared(e… in calculateTriangleCoverage()