Searched refs:max_uniform_locations (Results 1 – 7 of 7) sorted by relevance
8526 glw::GLint max_uniform_locations = 0; in test_shader_compilation() local8528 gl.getIntegerv(GL_MAX_UNIFORM_LOCATIONS, &max_uniform_locations); in test_shader_compilation()8531 max_atomics = std::min(max_atomics, (max_uniform_locations - 1)); in test_shader_compilation()8532 n_entries = (glw::GLuint)std::min((glw::GLint)n_entries, (max_uniform_locations - 1)); in test_shader_compilation()
7641 KHR-GL46.limits.max_uniform_locations
7641 KHR-GL45.limits.max_uniform_locations
9236 KHR-GL46.limits.max_uniform_locations
9236 KHR-GL45.limits.max_uniform_locations