Searched refs:minLodBias (Results 1 – 4 of 4) sorted by relevance
87 float minLodBias; member95 , minLodBias (0.0f) in TextureLookupSpec()110 , minLodBias (minLodBias_) in TextureLookupSpec()291 float s = m_lookupSpec.maxLodBias-m_lookupSpec.minLodBias; in init()292 float b = m_lookupSpec.minLodBias; in init()
90 float minLodBias; member109 , minLodBias(0.0f) in TextureLookupSpec()126 , minLodBias(minLodBias_) in TextureLookupSpec()447 s = m_lookupSpec.maxLodBias - m_lookupSpec.minLodBias; in init()448 b = m_lookupSpec.minLodBias; in init()
114 float minLodBias; member131 , minLodBias (0.0f) in TextureLookupSpec()158 , minLodBias (minLodBias_) in TextureLookupSpec()513 float s = m_lookupSpec.maxLodBias-m_lookupSpec.minLodBias; in init()514 float b = m_lookupSpec.minLodBias; in init()
122 float minLodBias; member143 , minLodBias (0.0f) in TextureLookupSpec()174 , minLodBias (minLodBias_) in TextureLookupSpec()788 float s = m_lookupSpec.maxLodBias-m_lookupSpec.minLodBias; in ShaderTextureFunctionInstance()789 float b = m_lookupSpec.minLodBias; in ShaderTextureFunctionInstance()