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/external/mesa3d/src/mesa/vbo/
Dvbo_minmax_index.c291 GLuint min_ub = ~0U; in vbo_get_minmax_index_mapped() local
296 if (ub_indices[i] < min_ub) min_ub = ub_indices[i]; in vbo_get_minmax_index_mapped()
303 if (ub_indices[i] < min_ub) min_ub = ub_indices[i]; in vbo_get_minmax_index_mapped()
306 *min_index = min_ub; in vbo_get_minmax_index_mapped()