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Searched refs:mipmap0 (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/src/Pipeline/
DSamplerCore.cpp2153 Pointer<Byte> mipmap0 = texture + OFFSET(Texture, mipmap[0]); in selectMipmap() local
2157 mipmap = mipmap0; in selectMipmap()
2173 mipmap = mipmap0 + ilod * sizeof(Mipmap) + secondLOD * sizeof(Mipmap); in selectMipmap()