Searched refs:mixed_fallback (Results 1 – 1 of 1) sorted by relevance
1092 GLboolean mixed_fallback = GL_FALSE; in r200_validate_texgen() local1124 mixed_fallback = GL_TRUE; in r200_validate_texgen()1130 mixed_fallback = GL_TRUE; in r200_validate_texgen()1137 mixed_fallback = GL_TRUE; in r200_validate_texgen()1142 if (mixed_fallback) { in r200_validate_texgen()