Searched refs:module_status_ (Results 1 – 4 of 4) sorted by relevance
172 GraphicsRobustAccessPass::GraphicsRobustAccessPass() : module_status_() {} in GraphicsRobustAccessPass()175 module_status_ = PerModuleState(); in Process()179 auto result = module_status_.failed in Process()181 : (module_status_.modified ? Status::SuccessWithChange in Process()188 module_status_.failed = true; in Fail()226 module_status_.modified |= context()->ProcessReachableCallTree(fn); in ProcessCurrentModule()254 if (module_status_.failed) return module_status_.modified; in ProcessAFunction()260 return module_status_.modified; in ProcessAFunction()328 module_status_.modified = true; in ClampIndicesForAccessChain()483 for (uint32_t idx = 3; !module_status_.failed && idx < num_operands; ++idx) { in ClampIndicesForAccessChain()[all …]
150 } module_status_; variable