Searched refs:msaa_scale (Results 1 – 3 of 3) sorted by relevance
362 int msaa_scale = pdst->nr_samples > 1 ? 2 : 1; in v3d_tfu() local363 int width = u_minify(pdst->width0, base_level) * msaa_scale; in v3d_tfu()364 int height = u_minify(pdst->height0, base_level) * msaa_scale; in v3d_tfu()
838 int msaa_scale = prsc->nr_samples > 1 ? 2 : 1; in v3d_setup_texture_shader_state() local840 tex->image_width = prsc->width0 * msaa_scale; in v3d_setup_texture_shader_state()841 tex->image_height = prsc->height0 * msaa_scale; in v3d_setup_texture_shader_state()
459 const uint32_t msaa_scale = image->samples == VK_SAMPLE_COUNT_1_BIT ? 1 : 2; in pack_texture_shader_state_helper() local507 tex.image_height = image->extent.height * msaa_scale; in pack_texture_shader_state_helper()508 tex.image_width = image->extent.width * msaa_scale; in pack_texture_shader_state_helper()