Searched refs:mutate_distance (Results 1 – 4 of 4) sorted by relevance
578 mutate_distance(value:number):boolean { method in MyGame.Example.Ability
705 MyGame.Example.Ability.prototype.mutate_distance = function(value) { method in MyGame.Example.Ability
748 void mutate_distance(uint32_t _distance) {
607 void mutate_distance(uint32_t _distance) {