Searched refs:mutate_mana (Results 1 – 7 of 7) sorted by relevance
106 var manaRes = monster.mutate_mana(10);
448 auto mana_default_ok = monster->mutate_mana(150); // Mutate to default value. in MutateFlatBuffersTest()452 auto mana_ok = monster->mutate_mana(10); in MutateFlatBuffersTest()
909 mutate_mana(value:number):boolean { method in MyGame.Example.Monster
1063 MyGame.Example.Monster.prototype.mutate_mana = function(value) { method in MyGame.Example.Monster
1338 bool mutate_mana(int16_t _mana) {
286 bool mutate_mana(int16_t _mana) {
1113 bool mutate_mana(int16_t _mana) {