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Searched refs:mutate_non_owning_reference (Results 1 – 4 of 4) sorted by relevance

/external/flatbuffers/tests/
Dmonster_test_generated.ts1682 mutate_non_owning_reference(value:flatbuffers.Long):boolean { method in MyGame.Example.Monster
Dmonster_test_generated.js1830 MyGame.Example.Monster.prototype.mutate_non_owning_reference = function(value) { method in MyGame.Example.Monster
Dmonster_test_generated.h1593 bool mutate_non_owning_reference(uint64_t _non_owning_reference) {
/external/flatbuffers/tests/cpp17/generated_cpp17/
Dmonster_test_generated.h1368 bool mutate_non_owning_reference(uint64_t _non_owning_reference) {