Searched refs:myscale (Results 1 – 1 of 1) sorted by relevance
7186 const GLfloat myscale = 1.0f / 0xffffff; in vrend_scale_depth() local7190 GLfloat d = ((float)(value >> 8) * myscale) * scale_val; in vrend_scale_depth()7192 ival[i] = (int)(d / myscale) << 8; in vrend_scale_depth()