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/external/virglrenderer/src/
Dvrend_renderer.c7186 const GLfloat myscale = 1.0f / 0xffffff; in vrend_scale_depth() local
7190 GLfloat d = ((float)(value >> 8) * myscale) * scale_val; in vrend_scale_depth()
7192 ival[i] = (int)(d / myscale) << 8; in vrend_scale_depth()