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/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderInvariance.cpp2172 …for (unsigned int n_base_vertex = 0; n_base_vertex < test_iterations[0].n_vertices; ++n_base_verte… in verifyResultData() local
2174 const float* base_vertex = base_vertex_data + 3 /* components */ * n_base_vertex; in verifyResultData()