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Searched refs:n_components_per_face (Results 1 – 1 of 1) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArraySampling.cpp1674 const glw::GLuint n_components_per_face = n_pixels_per_face * n_components; in verifyResultImage() local
1677 const glw::GLuint n_total_components = n_total_faces * n_components_per_face; in verifyResultImage()
1685 const glw::GLuint layer_offset = layer * n_faces * n_components_per_face; in verifyResultImage()
1689 const glw::GLuint face_offset = face * n_components_per_face + layer_offset; in verifyResultImage()