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/external/mesa3d/src/mesa/main/
Dtexcompress_fxt1.c539 const GLint n_vect = 4; /* 4 base vectors to find */ in fxt1_quantize_CHROMA() local
546 if (fxt1_choose(vec, n_vect, input, n_comp, N_TEXELS) != 0) { in fxt1_quantize_CHROMA()
547 fxt1_lloyd(vec, n_vect, input, n_comp, N_TEXELS); in fxt1_quantize_CHROMA()
551 for (j = n_vect - 1; j >= 0; j--) { in fxt1_quantize_CHROMA()
564 lohi |= fxt1_bestcol(vec, n_vect, input[k], n_comp); in fxt1_quantize_CHROMA()
569 lolo |= fxt1_bestcol(vec, n_vect, input[k], n_comp); in fxt1_quantize_CHROMA()
581 const GLint n_vect = 3; /* 3 base vectors to find */ in fxt1_quantize_ALPHA0() local
590 vec[n_vect][i] = 0; in fxt1_quantize_ALPHA0()
594 if (fxt1_choose(vec, n_vect, reord, n_comp, n) != 0) { in fxt1_quantize_ALPHA0()
595 fxt1_lloyd(vec, n_vect, reord, n_comp, n); in fxt1_quantize_ALPHA0()
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