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Searched refs:nativeGLRenderer (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
Drenderergl_utils.cpp77 const char *nativeGLRenderer = GetString(functions, GL_RENDERER); in getAdrenoNumber() local
78 if (std::sscanf(nativeGLRenderer, "Adreno (TM) %d", &number) < 1 && in getAdrenoNumber()
79 std::sscanf(nativeGLRenderer, "FD%d", &number) < 1) in getAdrenoNumber()
92 const char *nativeGLRenderer = GetString(functions, GL_RENDERER); in getMaliTNumber() local
93 if (std::sscanf(nativeGLRenderer, "Mali-T%d", &number) < 1) in getMaliTNumber()
106 const char *nativeGLRenderer = GetString(functions, GL_RENDERER); in getMaliGNumber() local
107 if (std::sscanf(nativeGLRenderer, "Mali-G%d", &number) < 1) in getMaliGNumber()
169 const char *nativeGLRenderer = GetString(functions, GL_RENDERER); in IsAndroidEmulator() local
170 return angle::BeginsWith(nativeGLRenderer, androidEmulator); in IsAndroidEmulator()
176 const char *nativeGLRenderer = GetString(functions, GL_RENDERER); in IsPowerVrRogue() local
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