Searched refs:nearest_chunk (Results 1 – 2 of 2) sorted by relevance
185 uptr nearest_chunk = 0; in GetBlockBegin() local191 if (p - ch < p - nearest_chunk) in GetBlockBegin()192 nearest_chunk = ch; in GetBlockBegin()194 if (!nearest_chunk) in GetBlockBegin()197 AddressSpaceView::Load(reinterpret_cast<Header *>(nearest_chunk)); in GetBlockBegin()198 Header *h_ptr = reinterpret_cast<Header *>(nearest_chunk); in GetBlockBegin()199 CHECK_GE(nearest_chunk, h->map_beg); in GetBlockBegin()200 CHECK_LT(nearest_chunk, h->map_beg + h->map_size); in GetBlockBegin()201 CHECK_LE(nearest_chunk, p); in GetBlockBegin()
1153 uptr nearest_chunk = 0; in GetBlockBegin() local1158 if (p - ch < p - nearest_chunk) in GetBlockBegin()1159 nearest_chunk = ch; in GetBlockBegin()1161 if (!nearest_chunk) in GetBlockBegin()1163 Header *h = reinterpret_cast<Header *>(nearest_chunk); in GetBlockBegin()1164 CHECK_GE(nearest_chunk, h->map_beg); in GetBlockBegin()1165 CHECK_LT(nearest_chunk, h->map_beg + h->map_size); in GetBlockBegin()1166 CHECK_LE(nearest_chunk, p); in GetBlockBegin()