Searched refs:needMatrix (Results 1 – 1 of 1) sorted by relevance
1865 GLboolean needMatrix = GL_FALSE; in update_texturematrix() local1867 needMatrix = GL_TRUE; in update_texturematrix()1886 needMatrix = GL_TRUE; in update_texturematrix()1888 if (needMatrix) { in update_texturematrix()