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Searched refs:newActiveValue (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/src/Pipeline/
DSpirvShaderDebugger.cpp2053 auto newActiveValue = (node->debugValueIndex != debug::LocalVariable::ValueNode::NoDebugValueIndex) in updateValue() local
2056 auto activeValueChanged = activeValue != newActiveValue; in updateValue()
2057 activeValue = newActiveValue; in updateValue()