Searched refs:newFromCompressedAsset (Results 1 – 4 of 4) sorted by relevance
217 AAssetDataSource::newFromCompressedAsset(mAssetManager, kClapFilename, targetProperties) in setupAudioSources()227 … AAssetDataSource::newFromCompressedAsset(mAssetManager, kBackingTrackFilename, targetProperties) in setupAudioSources()
31 static AAssetDataSource* newFromCompressedAsset(
36 AAssetDataSource* AAssetDataSource::newFromCompressedAsset( in newFromCompressedAsset() function in AAssetDataSource
82 …ssets. These are extracted on game startup in `AAssetDataSource::newFromCompressedAsset`. A yellow…