Searched refs:newUniform (Results 1 – 1 of 1) sorted by relevance
278 LinkedUniform newUniform(variable.type, variable.precision, nameWithArrayIndex, in visitNamedVariable() local280 newUniform.mappedName = mappedNameWithArrayIndex; in visitNamedVariable()281 newUniform.setActive(mShaderType, variable.active); in visitNamedVariable()285 mUniformsOut->push_back(newUniform); in visitNamedVariable()