Searched refs:nextEdgeNdx (Results 1 – 1 of 1) sorted by relevance
2461 const int nextEdgeNdx = (edgeNdx+1) % 3; in calculateTriangleCoverage() local2463 …nextEdgeNdx].x()) : (triangleSubPixelSpaceCeil[nextEdgeNdx].x()), (endRounding&0x02) ? (triangleS… in calculateTriangleCoverage()2477 const int nextEdgeNdx = (edgeNdx+1) % 3; in calculateTriangleCoverage() local2479 const I64Vec2& endPos = triangleSubPixelSpaceFloor[nextEdgeNdx]; in calculateTriangleCoverage()2604 const int nextEdgeNdx = (edgeNdx+1) % 3; in calculateUnderestimateTriangleCoverage() local2606 …nextEdgeNdx].x()) : (triangleSubPixelSpaceCeil[nextEdgeNdx].x()), (endRounding&0x02) ? (triangleS… in calculateUnderestimateTriangleCoverage()2620 const int nextEdgeNdx = (edgeNdx+1) % 3; in calculateUnderestimateTriangleCoverage() local2622 const I64Vec2& endPos = triangleSubPixelSpaceFloor[nextEdgeNdx]; in calculateUnderestimateTriangleCoverage()