Searched refs:next_clip_pos (Results 1 – 1 of 1) sorted by relevance
2568 int next_clip_pos = 61, next_param = 0; in generate_gs_copy_shader() local2730 if (next_clip_pos == 61) in generate_gs_copy_shader()2731 next_clip_pos = 62; in generate_gs_copy_shader()2747 if (next_clip_pos == 61) in generate_gs_copy_shader()2748 next_clip_pos = 62; in generate_gs_copy_shader()2765 if (next_clip_pos == 61) in generate_gs_copy_shader()2766 next_clip_pos = 62; in generate_gs_copy_shader()2787 output.array_base = next_clip_pos++; in generate_gs_copy_shader()