Searched refs:next_variant (Results 1 – 7 of 7) sorted by relevance
171 struct r600_pipe_shader *next_variant; member
867 struct r600_pipe_shader *p = sel->current, *c = p->next_variant; in r600_shader_select()871 c = c->next_variant; in r600_shader_select()875 p->next_variant = c->next_variant; in r600_shader_select()909 shader->next_variant = sel->current; in r600_shader_select()1099 c = p->next_variant; in r600_delete_shader_selector()
64 bool next_variant(FunctionDecl *fd, std::vector<bool> &convert);
748 bool cpp_generator::next_variant(FunctionDecl *fd, std::vector<bool> &convert) in next_variant() function in cpp_generator792 while (next_variant(fd, convert)) in print_method_variants()
719 struct si_shader *next_variant; member
2202 for (iter = sel->first_variant; iter; iter = iter->next_variant) { in si_shader_select_with_key()2334 sel->last_variant->next_variant = shader; in si_shader_select_with_key()2357 sel->last_variant->next_variant = shader; in si_shader_select_with_key()3238 c = p->next_variant; in si_destroy_shader_selector()
411 struct vrend_shader *next_variant; member1098 c = p->next_variant; in vrend_destroy_shader_selector()3481 struct vrend_shader *c = p->next_variant; in vrend_shader_select()3484 c = c->next_variant; in vrend_shader_select()3487 p->next_variant = c->next_variant; in vrend_shader_select()3509 shader->next_variant = sel->current; in vrend_shader_select()