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Searched refs:ngg_culling_allowed (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/drivers/radeonsi/
Dsi_state_shaders.c2790 bool ngg_culling_allowed = in si_create_shader_selector() local
2806 if (ngg_culling_allowed) { in si_create_shader_selector()