Searched refs:nir_lower_ubo_vec4 (Results 1 – 9 of 9) sorted by relevance
195 nir_lower_ubo_vec4(nir_shader *shader) in nir_lower_ubo_vec4() function
191 'nir_lower_ubo_vec4.c',
4384 bool nir_lower_ubo_vec4(nir_shader *shader);
270 NIR_PASS_V(nir, nir_lower_ubo_vec4); in zink_shader_create()
507 progress |= OPT(s, nir_lower_ubo_vec4); in ir3_nir_lower_variant()
302 nir/nir_lower_ubo_vec4.c \
818 NIR_PASS_V(sel->nir, nir_lower_ubo_vec4); in r600_shader_from_nir()
2571 NIR_PASS_V(s, nir_lower_ubo_vec4); in nir_to_tgsi()
1568 - nir: Make nir_lower_ubo_vec4() handle non-vec4-aligned loads.1855 - zink: use nir_lower_ubo_vec4 to simplify things a bit