/external/mesa3d/src/compiler/nir/ |
D | nir_opt_cse.c | 85 nir_opt_cse(nir_shader *shader) in nir_opt_cse() function
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D | meson.build | 204 'nir_opt_cse.c',
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D | nir.h | 5061 bool nir_opt_cse(nir_shader *shader);
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/external/mesa3d/src/intel/compiler/ |
D | brw_nir.c | 564 OPT(nir_opt_cse); in brw_nir_optimize() 999 OPT(nir_opt_cse); in brw_vectorize_lower_mem_access() 1064 OPT(nir_opt_cse); in brw_postprocess_nir() 1093 OPT(nir_opt_cse); in brw_postprocess_nir() 1106 OPT(nir_opt_cse); in brw_postprocess_nir()
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/external/mesa3d/src/gallium/drivers/lima/ |
D | lima_program.c | 125 NIR_PASS(progress, s, nir_opt_cse); in lima_program_optimize_vs_nir() 220 NIR_PASS(progress, s, nir_opt_cse); in lima_program_optimize_fs_nir()
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/external/mesa3d/src/freedreno/ir3/ |
D | ir3_nir.c | 206 progress |= OPT(s, nir_opt_cse); in ir3_optimize_loop() 525 OPT_V(s, nir_opt_cse); in ir3_nir_lower_variant()
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/external/mesa3d/src/gallium/drivers/radeonsi/ |
D | si_shader_nir.c | 466 NIR_PASS(progress, nir, nir_opt_cse); in si_nir_opts() 709 NIR_PASS_V(nir, nir_opt_cse); in si_lower_nir()
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/external/mesa3d/src/gallium/drivers/zink/ |
D | zink_compiler.c | 175 NIR_PASS(progress, s, nir_opt_cse); in optimize_nir()
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/external/mesa3d/src/compiler/ |
D | Makefile.sources | 323 nir/nir_opt_cse.c \
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_glsl_to_nir.cpp | 291 NIR_PASS(progress, nir, nir_opt_cse); in st_nir_opts()
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/external/mesa3d/src/gallium/drivers/r600/sfn/ |
D | sfn_nir.cpp | 723 NIR_PASS(progress, shader, nir_opt_cse); in optimize_once()
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/external/mesa3d/src/gallium/frontends/lavapipe/ |
D | lvp_pipeline.c | 608 progress |= nir_opt_cse(nir); in lvp_shader_compile_to_ir()
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/external/mesa3d/src/gallium/auxiliary/nir/ |
D | nir_to_tgsi.c | 2293 NIR_PASS(progress, s, nir_opt_cse); in ntt_optimize_nir() 2584 NIR_PASS_V(s, nir_opt_cse); in nir_to_tgsi()
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D | tgsi_to_nir.c | 2436 NIR_PASS(progress, nir, nir_opt_cse); in ttn_optimize_nir()
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/external/mesa3d/src/gallium/drivers/freedreno/a2xx/ |
D | ir2_nir.c | 74 progress |= OPT(s, nir_opt_cse); in ir2_optimize_loop()
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/external/mesa3d/src/broadcom/compiler/ |
D | vir.c | 1150 NIR_PASS_V(c->s, nir_opt_cse); in v3d_attempt_compile()
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/external/mesa3d/src/broadcom/vulkan/ |
D | v3dv_pipeline.c | 309 OPT(nir_opt_cse); in nir_optimize() 1701 NIR_PASS(progress, nir, nir_opt_cse); in st_nir_opts()
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/external/mesa3d/src/gallium/drivers/etnaviv/ |
D | etnaviv_compiler_nir.c | 151 progress |= OPT(s, nir_opt_cse); in etna_optimize_loop()
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/external/mesa3d/src/gallium/drivers/vc4/ |
D | vc4_program.c | 1540 NIR_PASS(progress, s, nir_opt_cse); in vc4_optimize_nir() 2343 NIR_PASS_V(c->s, nir_opt_cse); in vc4_shader_ntq()
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/external/mesa3d/src/amd/vulkan/ |
D | radv_shader.c | 216 NIR_PASS(progress, shader, nir_opt_cse); in radv_optimize_nir()
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D | radv_pipeline.c | 2286 nir_opt_cse(ordered_shaders[i]); in radv_link_shaders() 3239 NIR_PASS_V(nir[i], nir_opt_cse); in radv_create_shaders()
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/external/mesa3d/src/panfrost/bifrost/ |
D | bifrost_compile.c | 2301 NIR_PASS(progress, nir, nir_opt_cse); in bi_optimize_nir()
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/external/mesa3d/src/compiler/nir/tests/ |
D | load_store_vectorizer_tests.cpp | 168 nir_opt_cse(b->shader); in run_vectorizer()
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/external/mesa3d/src/panfrost/midgard/ |
D | midgard_compile.c | 278 NIR_PASS(progress, nir, nir_opt_cse); in optimise_nir()
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/external/mesa3d/src/compiler/glsl/ |
D | glsl_to_nir.cpp | 2715 NIR_PASS_V(nir, nir_opt_cse); in glsl_float64_funcs_to_nir()
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