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Searched refs:nir_opt_cse (Results 1 – 25 of 27) sorted by relevance

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/external/mesa3d/src/compiler/nir/
Dnir_opt_cse.c85 nir_opt_cse(nir_shader *shader) in nir_opt_cse() function
Dmeson.build204 'nir_opt_cse.c',
Dnir.h5061 bool nir_opt_cse(nir_shader *shader);
/external/mesa3d/src/intel/compiler/
Dbrw_nir.c564 OPT(nir_opt_cse); in brw_nir_optimize()
999 OPT(nir_opt_cse); in brw_vectorize_lower_mem_access()
1064 OPT(nir_opt_cse); in brw_postprocess_nir()
1093 OPT(nir_opt_cse); in brw_postprocess_nir()
1106 OPT(nir_opt_cse); in brw_postprocess_nir()
/external/mesa3d/src/gallium/drivers/lima/
Dlima_program.c125 NIR_PASS(progress, s, nir_opt_cse); in lima_program_optimize_vs_nir()
220 NIR_PASS(progress, s, nir_opt_cse); in lima_program_optimize_fs_nir()
/external/mesa3d/src/freedreno/ir3/
Dir3_nir.c206 progress |= OPT(s, nir_opt_cse); in ir3_optimize_loop()
525 OPT_V(s, nir_opt_cse); in ir3_nir_lower_variant()
/external/mesa3d/src/gallium/drivers/radeonsi/
Dsi_shader_nir.c466 NIR_PASS(progress, nir, nir_opt_cse); in si_nir_opts()
709 NIR_PASS_V(nir, nir_opt_cse); in si_lower_nir()
/external/mesa3d/src/gallium/drivers/zink/
Dzink_compiler.c175 NIR_PASS(progress, s, nir_opt_cse); in optimize_nir()
/external/mesa3d/src/compiler/
DMakefile.sources323 nir/nir_opt_cse.c \
/external/mesa3d/src/mesa/state_tracker/
Dst_glsl_to_nir.cpp291 NIR_PASS(progress, nir, nir_opt_cse); in st_nir_opts()
/external/mesa3d/src/gallium/drivers/r600/sfn/
Dsfn_nir.cpp723 NIR_PASS(progress, shader, nir_opt_cse); in optimize_once()
/external/mesa3d/src/gallium/frontends/lavapipe/
Dlvp_pipeline.c608 progress |= nir_opt_cse(nir); in lvp_shader_compile_to_ir()
/external/mesa3d/src/gallium/auxiliary/nir/
Dnir_to_tgsi.c2293 NIR_PASS(progress, s, nir_opt_cse); in ntt_optimize_nir()
2584 NIR_PASS_V(s, nir_opt_cse); in nir_to_tgsi()
Dtgsi_to_nir.c2436 NIR_PASS(progress, nir, nir_opt_cse); in ttn_optimize_nir()
/external/mesa3d/src/gallium/drivers/freedreno/a2xx/
Dir2_nir.c74 progress |= OPT(s, nir_opt_cse); in ir2_optimize_loop()
/external/mesa3d/src/broadcom/compiler/
Dvir.c1150 NIR_PASS_V(c->s, nir_opt_cse); in v3d_attempt_compile()
/external/mesa3d/src/broadcom/vulkan/
Dv3dv_pipeline.c309 OPT(nir_opt_cse); in nir_optimize()
1701 NIR_PASS(progress, nir, nir_opt_cse); in st_nir_opts()
/external/mesa3d/src/gallium/drivers/etnaviv/
Detnaviv_compiler_nir.c151 progress |= OPT(s, nir_opt_cse); in etna_optimize_loop()
/external/mesa3d/src/gallium/drivers/vc4/
Dvc4_program.c1540 NIR_PASS(progress, s, nir_opt_cse); in vc4_optimize_nir()
2343 NIR_PASS_V(c->s, nir_opt_cse); in vc4_shader_ntq()
/external/mesa3d/src/amd/vulkan/
Dradv_shader.c216 NIR_PASS(progress, shader, nir_opt_cse); in radv_optimize_nir()
Dradv_pipeline.c2286 nir_opt_cse(ordered_shaders[i]); in radv_link_shaders()
3239 NIR_PASS_V(nir[i], nir_opt_cse); in radv_create_shaders()
/external/mesa3d/src/panfrost/bifrost/
Dbifrost_compile.c2301 NIR_PASS(progress, nir, nir_opt_cse); in bi_optimize_nir()
/external/mesa3d/src/compiler/nir/tests/
Dload_store_vectorizer_tests.cpp168 nir_opt_cse(b->shader); in run_vectorizer()
/external/mesa3d/src/panfrost/midgard/
Dmidgard_compile.c278 NIR_PASS(progress, nir, nir_opt_cse); in optimise_nir()
/external/mesa3d/src/compiler/glsl/
Dglsl_to_nir.cpp2715 NIR_PASS_V(nir, nir_opt_cse); in glsl_float64_funcs_to_nir()

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