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Searched refs:noise_type (Results 1 – 6 of 6) sorted by relevance

/external/ImageMagick/MagickCore/
Daccelerate-kernels-private.h729 …float mwcGenerateDifferentialNoise(mwc64x_state_t* r, float pixel, NoiseType noise_type, float att…
739 switch(noise_type)
828 const NoiseType noise_type,const float attenuate,const unsigned int seed0,
856 red=mwcGenerateDifferentialNoise(&rng,red,noise_type,attenuate);
861 green=mwcGenerateDifferentialNoise(&rng,green,noise_type,attenuate);
864 blue=mwcGenerateDifferentialNoise(&rng,blue,noise_type,attenuate);
869 alpha=mwcGenerateDifferentialNoise(&rng,alpha,noise_type,attenuate);
Dgem.c1506 const Quantum pixel,const NoiseType noise_type,const double attenuate) in GenerateDifferentialNoise() argument
1524 switch (noise_type) in GenerateDifferentialNoise()
Daccelerate.c402 const NoiseType noise_type,const double attenuate,ExceptionInfo *exception) in ComputeAddNoiseImage() argument
476 switch (noise_type) in ComputeAddNoiseImage()
533 status|=SetOpenCLKernelArg(addNoiseKernel,i++,sizeof(NoiseType),(void *)&noise_type); in ComputeAddNoiseImage()
568 const NoiseType noise_type,const double attenuate,ExceptionInfo *exception) in AccelerateAddNoiseImage() argument
593 magick_unreferenced(noise_type); in AccelerateAddNoiseImage()
Dvisual-effects.c137 MagickExport Image *AddNoiseImage(const Image *image,const NoiseType noise_type, in AddNoiseImage() argument
176 noise_image=AccelerateAddNoiseImage(image,noise_type,attenuate,exception); in AddNoiseImage()
247 GenerateDifferentialNoise(random_info[id],p[i],noise_type,attenuate)), in AddNoiseImage()
Ddisplay.c8151 noise_type[MagickPathExtent] = "Gaussian"; in XMagickCommand() local
8161 "Select a type of noise to add to your image:",noise_type); in XMagickCommand()
8163 if (*noise_type == '\0') in XMagickCommand()
8168 MagickNoiseOptions,MagickFalse,noise_type),1.0,exception); in XMagickCommand()
/external/ImageMagick/MagickWand/
Dmagick-image.c485 const NoiseType noise_type,const double attenuate) in MagickAddNoiseImage() argument
496 noise_image=AddNoiseImage(wand->images,noise_type,attenuate,wand->exception); in MagickAddNoiseImage()