Searched refs:numCombinedFragmentUniformComponents (Results 1 – 3 of 3) sorted by relevance
138 int numCombinedFragmentUniformComponents; member
1836 retVal.numCombinedFragmentUniformComponents = 0; in getCombinedProgramResourceUsage()1869 …case glu::SHADERTYPE_FRAGMENT: retVal.numCombinedFragmentUniformComponents += getNumComponent… in getCombinedProgramResourceUsage()
2707 { GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, usage.numCombinedFragmentUniformComponents }, in checkProgramCombinedResourceUsage()