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Searched refs:numDebugValueSlots (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/src/Pipeline/
DSpirvShaderDebugger.cpp1134 uint32_t numDebugValueSlots = 0; // Number of independent debug::Values which need to be tracked member
1830 node->debugValueIndex = numDebugValueSlots++; in process()
2130 , lastReachedDebugValues(new debug::Value *[debugger->numDebugValueSlots]) in State()
2133 …lastReachedDebugValues.get(), 0, sizeof(lastReachedDebugValues[0]) * debugger->numDebugValueSlots); in State()