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Searched refs:numDefaultBlockUniformComponents (Results 1 – 3 of 3) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fProgramInterfaceDefinitionUtil.hpp118 int numDefaultBlockUniformComponents; member
Des31fProgramInterfaceQueryTestCase.cpp2517 { GL_MAX_VERTEX_UNIFORM_COMPONENTS, usage.numDefaultBlockUniformComponents }, in checkShaderResourceUsage()
2546 { GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, usage.numDefaultBlockUniformComponents }, in checkShaderResourceUsage()
2577 { GL_MAX_COMPUTE_UNIFORM_COMPONENTS, usage.numDefaultBlockUniformComponents }, in checkShaderResourceUsage()
2603 { GL_MAX_GEOMETRY_UNIFORM_COMPONENTS, usage.numDefaultBlockUniformComponents }, in checkShaderResourceUsage()
2636 { GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS, usage.numDefaultBlockUniformComponents }, in checkShaderResourceUsage()
2667 { GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS, usage.numDefaultBlockUniformComponents }, in checkShaderResourceUsage()
Des31fProgramInterfaceDefinitionUtil.cpp1753 …retVal.numDefaultBlockUniformComponents = getNumDefaultBlockComponents(shader, glu::STORAGE_UNIFOR… in getShaderResourceUsage()