Searched refs:numOutputVectors (Results 1 – 2 of 2) sorted by relevance
113 int numOutputVectors; member
1747 retVal.numOutputVectors = getNumVectors(shader, glu::STORAGE_OUT); in getShaderResourceUsage()1785 retVal.numOutputVectors += 1; in getShaderResourceUsage()1797 retVal.numOutputVectors += 1 * program->getTessellationNumOutputPatchVertices(); in getShaderResourceUsage()1809 retVal.numOutputVectors += 1; in getShaderResourceUsage()