Searched refs:numPatchInputComponents (Results 1 – 3 of 3) sorted by relevance
115 int numPatchInputComponents; member
1750 retVal.numPatchInputComponents = getNumComponents(shader, glu::STORAGE_PATCH_IN); in getShaderResourceUsage()
2666 { GL_MAX_TESS_PATCH_COMPONENTS, usage.numPatchInputComponents }, in checkShaderResourceUsage()