Searched refs:numResourceChunks (Results 1 – 1 of 1) sorted by relevance
90 deUint32 numResourceChunks; member254 sparseAllocation->numResourceChunks = m_resourceChunkNdx; in build()919 … VkDeviceSize chunkSize = sparseAllocation->resourceSize / sparseAllocation->numResourceChunks; in iterate()1005 const deUint32 numEntriesPerChunk = numBufferEntries / sparseAllocation->numResourceChunks; in iterate()1164 m_perDrawBufferOffset = m_sparseAllocation->resourceSize / m_sparseAllocation->numResourceChunks; in createResources()