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Searched refs:num_culls (Results 1 – 1 of 1) sorted by relevance

/external/virglrenderer/src/
Dvrend_shader.c2895 int num_culls = has_prev_vals ? ctx->key->prev_stage_num_cull_out : 0; in create_swizzled_clipdist() local
2901 if (src->Register.Indirect && ((num_clips > 4 && base_idx < num_clips) || num_culls > 4)) in create_swizzled_clipdist()
2918 if (num_culls) { in create_swizzled_clipdist()