Searched refs:num_rows_left (Results 1 – 1 of 1) sorted by relevance
1693 const uint32_t selected_row_idx, int &row_idx, int &num_rows_left) { in Draw() argument1694 if (num_rows_left <= 0) in Draw()1735 --num_rows_left; in Draw()1738 if (num_rows_left <= 0) in Draw()1746 num_rows_left)) in Draw()1750 return num_rows_left >= 0; // Return true if not done drawing yet in Draw()1867 int num_rows_left = num_visible_rows; in WindowDelegateDraw() local1869 num_rows_left); in WindowDelegateDraw()