Searched refs:numberOfBlocks (Results 1 – 3 of 3) sorted by relevance
134 int numberOfBlocks = (int) Math.ceil(bytes.length * 1.0 / MAX_BYTES_PER_BLOCK); in makeParcelCall() local137 if (numberOfBlocks > 1) { in makeParcelCall()141 while (blockIdentifier < numberOfBlocks - 1) { in makeParcelCall()211 int numberOfBlocks = (int) Math.ceil(totalBytes * 1.0 / MAX_BYTES_PER_BLOCK); in fetchReturnBytes() local213 for (int block = 1; block < numberOfBlocks; block++) { // Skip 0 as we already have it in fetchReturnBytes()
145 int numberOfBlocks = in getPreparedResponse() local147 if (blockId == numberOfBlocks - 1) { in getPreparedResponse()
421 …const deUint32 numberOfBlocks = m_bufferSizeInBytes / fullBlockSizeInBytes + (lastBlockSizeInBytes… in iterate() local423 for (deUint32 blockNdx = 0; blockNdx < numberOfBlocks; ++blockNdx) in iterate()