Searched refs:number_of_points (Results 1 – 3 of 3) sorted by relevance
56 int32_t number_of_points = 0; in Draw() local57 ArPointCloud_getNumberOfPoints(ar_session, ar_point_cloud, &number_of_points); in Draw()58 if (number_of_points <= 0) { in Draw()71 glDrawArrays(GL_POINTS, 0, number_of_points); in Draw()
3329 void AttributeBindingDivisorTest::Draw(glw::GLuint number_of_points, glw::GLuint number_of_instance… in Draw() argument3339 gl.drawArraysInstanced(GL_POINTS, 0, number_of_points, number_of_instances); in Draw()
4370 void Draw(glw::GLuint number_of_points, glw::GLuint number_of_instances);