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Searched refs:offsetInput (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/
Dcopyvertex.inc.h30 const T *offsetInput = reinterpret_cast<const T *>(input + (i * stride)); in CopyNativeVertexData() local
33 memcpy(offsetOutput, offsetInput, attribSize); in CopyNativeVertexData()
43 const T *offsetInput = reinterpret_cast<const T *>(input + (i * stride)); in CopyNativeVertexData() local
46 memcpy(offsetOutput, offsetInput, attribSize); in CopyNativeVertexData()
73 const GLbyte *offsetInput = reinterpret_cast<const GLbyte *>(input + i * stride); in Copy8SintTo16SintVertexData() local
78 offsetOutput[j] = static_cast<GLshort>(offsetInput[j]); in Copy8SintTo16SintVertexData()
103 const GLbyte *offsetInput = reinterpret_cast<const GLbyte *>(input + i * stride); in Copy8SnormTo16SnormVertexData() local
111 if (offsetInput[j] > 0) in Copy8SnormTo16SnormVertexData()
114 offsetInput[j] << 8 | offsetInput[j] << 1 | ((offsetInput[j] & 0x40) >> 6); in Copy8SnormTo16SnormVertexData()
118 offsetOutput[j] = offsetInput[j] << 8; in Copy8SnormTo16SnormVertexData()
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