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/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.cpp2838 VertexAttribute oldPositionAttribute = mState.vertexAttribute[sw::Position]; in drawTexture() local
2859 mState.vertexAttribute[sw::Position] = oldPositionAttribute; in drawTexture()
2863 oldPositionAttribute.mBoundBuffer = nullptr; in drawTexture()