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Searched refs:onIsValid (Results 1 – 22 of 22) sorted by relevance

/external/skia/include/core/
DSkImageGenerator.h59 return this->onIsValid(context); in isValid()
176 virtual bool onIsValid(GrRecordingContext*) const { return true; } in onIsValid() function
/external/skqp/include/core/
DSkImageGenerator.h59 return this->onIsValid(context); in isValid()
173 virtual bool onIsValid(GrContext*) const { return true; } in onIsValid() function
/external/skia/src/gpu/
DGrAHardwareBufferImageGenerator.h43 bool onIsValid(GrRecordingContext*) const override;
DGrBackendTextureImageGenerator.h40 bool onIsValid(GrRecordingContext* context) const override { in onIsValid() function
DGrAHardwareBufferImageGenerator.cpp224 bool GrAHardwareBufferImageGenerator::onIsValid(GrRecordingContext* context) const { in onIsValid() function in GrAHardwareBufferImageGenerator
/external/skqp/src/gpu/
DGrAHardwareBufferImageGenerator.h49 bool onIsValid(GrContext*) const override;
DGrBackendTextureImageGenerator.h40 bool onIsValid(GrContext*) const override { return true; } in onIsValid() function
DGrAHardwareBufferImageGenerator.cpp652 bool GrAHardwareBufferImageGenerator::onIsValid(GrContext* context) const { in onIsValid() function in GrAHardwareBufferImageGenerator
/external/skia/src/image/
DSkImage_GpuBase.h38 bool onIsValid(GrRecordingContext*) const final;
DSkImage_Lazy.h52 bool onIsValid(GrRecordingContext*) const override;
DSkImage_Base.h155 virtual bool onIsValid(GrRecordingContext*) const = 0;
DSkImage_GpuBase.cpp184 bool SkImage_GpuBase::onIsValid(GrRecordingContext* context) const { in onIsValid() function in SkImage_GpuBase
DSkImage.cpp225 return as_IB(this)->onIsValid(rContext); in isValid()
250 return as_IB(this)->onIsValid(nullptr); in isValid()
DSkImage_Raster.cpp106 bool onIsValid(GrRecordingContext* context) const override { return true; } in onIsValid() function in SkImage_Raster
DSkImage_Lazy.cpp189 bool SkImage_Lazy::onIsValid(GrRecordingContext* context) const { in onIsValid() function in SkImage_Lazy
/external/skqp/src/image/
DSkImage_Lazy.h61 bool onIsValid(GrContext*) const override;
DSkImage_Base.h95 virtual bool onIsValid(GrContext*) const = 0;
DSkImage_GpuBase.h53 bool onIsValid(GrContext*) const final;
DSkImage.cpp164 return as_IB(this)->onIsValid(context); in isValid()
182 return as_IB(this)->onIsValid(context); in isValid()
DSkImage_Raster.cpp106 bool onIsValid(GrContext* context) const override { return true; } in onIsValid() function in SkImage_Raster
DSkImage_Lazy.cpp232 bool SkImage_Lazy::onIsValid(GrContext* context) const { in onIsValid() function in SkImage_Lazy
DSkImage_GpuBase.cpp271 bool SkImage_GpuBase::onIsValid(GrContext* context) const { in onIsValid() function in SkImage_GpuBase