Home
last modified time | relevance | path

Searched refs:op0Rgb (Results 1 – 5 of 5) sorted by relevance

/external/angle/src/tests/gl_tests/gles1/
DTextureEnvTest.cpp41 GLenum op0Rgb, in verifyEnvironment() argument
92 EXPECT_GLENUM_EQ(op0Rgb, actualParams[0]); in verifyEnvironment()
311 GLenum op0Rgb = rng.randomSelect(validOpRgbs); in TEST_P() local
347 glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND0_RGB, op0Rgb); in TEST_P()
370 src2Rgb, src2Alpha, op0Rgb, op0Alpha, op1Rgb, op1Alpha, op2Rgb, op2Alpha, in TEST_P()
/external/angle/src/libANGLE/
DGLES1Shaders.inc773 int op0Rgb,
798 arg0Rgb = textureCombineSrcnOpnRgb(src0Rgb, op0Rgb, textureEnvColor, vertexColor,
905 int op0Rgb,
1031 src2Rgb, src2Alpha, op0Rgb, op0Alpha, op1Rgb, op1Alpha, op2Rgb,
DGLES1State.h105 TextureOp op0Rgb = TextureOp::SrcColor; member
DGLES1Renderer.cpp232 uniformBuffers.texCombineOp0Rgbs[i] = ToGLenum(env.op0Rgb); in prepareForDraw()
Dqueryutils.cpp2779 env.op0Rgb = FromGLenum<TextureOp>(asEnum); in SetTextureEnv()
2868 ConvertPackedEnum(env.op0Rgb, params); in GetTextureEnv()