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Searched refs:op1Rgb (Results 1 – 5 of 5) sorted by relevance

/external/angle/src/tests/gl_tests/gles1/
DTextureEnvTest.cpp43 GLenum op1Rgb, in verifyEnvironment() argument
100 EXPECT_GLENUM_EQ(op1Rgb, actualParams[0]); in verifyEnvironment()
313 GLenum op1Rgb = rng.randomSelect(validOpRgbs); in TEST_P() local
351 glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND1_RGB, op1Rgb); in TEST_P()
370 src2Rgb, src2Alpha, op0Rgb, op0Alpha, op1Rgb, op1Alpha, op2Rgb, op2Alpha, in TEST_P()
/external/angle/src/libANGLE/
DGLES1Shaders.inc775 int op1Rgb,
805 arg1Rgb = textureCombineSrcnOpnRgb(src1Rgb, op1Rgb, textureEnvColor, vertexColor,
907 int op1Rgb,
1031 src2Rgb, src2Alpha, op0Rgb, op0Alpha, op1Rgb, op1Alpha, op2Rgb,
DGLES1State.h108 TextureOp op1Rgb = TextureOp::SrcColor; member
DGLES1Renderer.cpp234 uniformBuffers.texCombineOp1Rgbs[i] = ToGLenum(env.op1Rgb); in prepareForDraw()
Dqueryutils.cpp2782 env.op1Rgb = FromGLenum<TextureOp>(asEnum); in SetTextureEnv()
2871 ConvertPackedEnum(env.op1Rgb, params); in GetTextureEnv()