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Searched refs:outTexture (Results 1 – 10 of 10) sorted by relevance

/external/webrtc/sdk/objc/components/renderer/metal/
DRTCMTLNV12Renderer.mm117 CVMetalTextureRef outTexture = nullptr;
126 lumaHeight, indexPlane, &outTexture);
129 lumaTexture = CVMetalTextureGetTexture(outTexture);
133 CVBufferRelease(outTexture);
134 outTexture = nullptr;
140 lumaHeight / 2, indexPlane, &outTexture);
142 chromaTexture = CVMetalTextureGetTexture(outTexture);
144 CVBufferRelease(outTexture);
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DTextureStorage9.h41 IDirect3DBaseTexture9 **outTexture) = 0;
101 IDirect3DBaseTexture9 **outTexture) override;
135 IDirect3DBaseTexture9 **outTexture) override;
172 IDirect3DBaseTexture9 **outTexture) override;
DTextureStorage9.cpp247 IDirect3DBaseTexture9 **outTexture) in getBaseTexture() argument
263 *outTexture = mTexture; in getBaseTexture()
349 IDirect3DBaseTexture9 **outTexture) in getBaseTexture() argument
355 *outTexture = renderTarget9->getTexture(); in getBaseTexture()
356 ASSERT(*outTexture != nullptr); in getBaseTexture()
530 IDirect3DBaseTexture9 **outTexture) in getBaseTexture() argument
546 *outTexture = mTexture; in getBaseTexture()
DBlit9.h118 angle::ComPtr<IDirect3DBaseTexture9> *outTexture);
DBlit9.cpp585 angle::ComPtr<IDirect3DBaseTexture9> *outTexture) in copySurfaceToTexture() argument
608 *outTexture = texture; in copySurfaceToTexture()
/external/skqp/tests/
DSurfaceTest.cpp657 GrContext* context, int sampleCnt, uint32_t color, GrBackendTexture* outTexture) { in create_gpu_surface_backend_texture() argument
686 *outTexture = gpu->createTestingOnlyBackendTexture( in create_gpu_surface_backend_texture()
689 if (!outTexture->isValid() || !gpu->isTestingOnlyBackendTexture(*outTexture)) { in create_gpu_surface_backend_texture()
693 sk_sp<SkSurface> surface = SkSurface::MakeFromBackendTexture(context, *outTexture, in create_gpu_surface_backend_texture()
698 gpu->deleteTestingOnlyBackendTexture(*outTexture); in create_gpu_surface_backend_texture()
705 GrContext* context, int sampleCnt, uint32_t color, GrBackendTexture* outTexture) { in create_gpu_surface_backend_texture_as_render_target() argument
713 *outTexture = gpu->createTestingOnlyBackendTexture( in create_gpu_surface_backend_texture_as_render_target()
716 if (!outTexture->isValid() || !gpu->isTestingOnlyBackendTexture(*outTexture)) { in create_gpu_surface_backend_texture_as_render_target()
721 context, *outTexture, kTopLeft_GrSurfaceOrigin, sampleCnt, kRGBA_8888_SkColorType, in create_gpu_surface_backend_texture_as_render_target()
725 gpu->deleteTestingOnlyBackendTexture(*outTexture); in create_gpu_surface_backend_texture_as_render_target()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DTextureStorage11.h160 const TextureHelper11 **outTexture) = 0;
324 const TextureHelper11 **outTexture) override;
415 const TextureHelper11 **outTexture) override;
511 const TextureHelper11 **outTexture) override;
583 const TextureHelper11 **outTexture) override;
670 const TextureHelper11 **outTexture) override;
762 const TextureHelper11 **outTexture) override;
834 const TextureHelper11 **outTexture) override;
890 const TextureHelper11 **outTexture) override;
DTextureStorage11.cpp1515 const TextureHelper11 **outTexture) in getSwizzleTexture() argument
1517 ASSERT(outTexture); in getSwizzleTexture()
1541 *outTexture = &mSwizzleTexture; in getSwizzleTexture()
1778 const TextureHelper11 **outTexture) in getSwizzleTexture() argument
1951 const TextureHelper11 **outTexture) in getSwizzleTexture() argument
1953 ASSERT(outTexture); in getSwizzleTexture()
1977 *outTexture = &mSwizzleTexture; in getSwizzleTexture()
2680 const TextureHelper11 **outTexture) in getSwizzleTexture() argument
2682 ASSERT(outTexture); in getSwizzleTexture()
2706 *outTexture = &mSwizzleTexture; in getSwizzleTexture()
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/external/skia/src/xps/
DSkXPSDevice.cpp1047 SkBitmap outTexture; in createXpsBrush() local
1051 if (image && image->asLegacyBitmap(&outTexture)) { in createXpsBrush()
1059 HR(this->createXpsImageBrush(outTexture, in createXpsBrush()
/external/skqp/src/xps/
DSkXPSDevice.cpp1050 SkBitmap outTexture; in createXpsBrush() local
1054 if (image && image->asLegacyBitmap(&outTexture)) { in createXpsBrush()
1062 HR(this->createXpsImageBrush(outTexture, in createXpsBrush()